A gif of the exhibition title, Ambrosia, in Hoss Sharp with various glyphs and images shuffling and replacing random letters in the word.

Allie Yang

A glyph of a crayon.

Inside the Wall

The project "Inside the Wall'' is designed to represent a world of the designer's own imagination. This is a meaningful project that includes thoughts about how the designer needs to explore the world and create a new world from what they explore. Therefore, in this project the designer brought daily life related tools that we encounter, observed everyday.

In this world, the key element that inspired the main shapes and ideas of the story is the plug that is very familiar to anyone who's living modern life. The plug’s shapes are commonly ignored but pretty much familiar to us. And really similar to a human's face when we look closely. So, this plug also has a role as a face and at the same time gives a fixed facial expression.

In order to give these characters life, stages (environment for the characters) that match their characteristics are significantly expressed as much as main elements. Because it supports the whole storyline that every character shares in this new world. All of these projects are based on 3D rendering to show the lively life of the characters. A book consisting of completely new stories, designs, and pages that utilize the characteristics of the characters serves as a medium for explaining the characters and bringing them to reality. The book consists of efforts to maintain the intensity of 3D elements in 2D.

Collage image of the main characters called Plug Guys in Publication “Inside the Wall”. Describing the story of each of five categories (resident, transportation, birth, workplace, entertainment) of their life shortly by image in one scene with dark atmosphere.
Handwritten signature from Allie Yang in black.